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« on: September 13, 2016, 03:07:28 am »
Name: Zahara
Last name: Mandagrora
Nickname: Desert Flower
Race: human
age:mid twenties.
Occupation : Guildmage
Guild: Knightfall
magics: Take over magic and have a limited control over vegetation and wild animals.
Abilities description.: While take over magic allows its user to take the form of various creatures of all kind. Its never easy to master. Part of the creature's personality and consciousness stay inside the mage and thus make it easy to loose control. Zahara has an inhuman strenght due to her years of training. Fighting monsters to take their form never been an easy task. Ludicrous constitution: She's a heavy drinker and can eat ridiculous amount of food but never exceed her "regular weight". Control over plants and animal: Because of some of her forms she learned a few of their powers without the need of taking the form. It is limited to simple mental command such as "Sit, heel, move, fetch, stay, attack and roam. Basically she's good with pets and have a green thumb.
Physical description: Zahara is taller than an average woman. Being Five Feet Seven.(or 1,52m)more or less). She's relatively well proportioned for her size. Her skin look always tanned and her hair Jetblack with a white streak in her fringe. Her eyes are a shade of cold grey. Almost as if it was polished steel. Giving her a severe look. She usually wear glasses to correct her vision. She usually wear light clothings such as a pareo and most of the time a bikini oramented with wild flowers that she also put in her hair for the fragrence. Her guild mark is on her left hip bone.
Personality: Zahara is usually quick to react and prone to violence but she try to stay in control most of the time.(unless someone spills her drink or spoils her food.) She usually act in a seductive demeanor toward others when she wants something, just feel like it, want to be nice or is about to defenestrate someone.(Throwing someone out through the window.) Basically she has a temper and is quite proud of her look. Although she is carefull around others and control her strenght to avoid uneccessary wounds because she would feel the need to take care of those whe injured.
Hobbies, likes and dislikes: her hobbies include drinking, gardening raising pets collecting souvenirs from her missions and training animals. She likes flowers and consider them to be the most beautiful things in the whole world. Her dislikes? Useless confrontation anyone who would harm her beautiful garden. Which she takes great care of.
Biography: She was born in the desert in a small tribe and was quickly promotted as the sorceress of the tribe due to her abilities. Although slave takers raided the desert and she was quickly separated from her family and tribe. She tried to fight for days before giving up due to exhaustion and pain.
She was quickly sold for her beauty to a non magician king who exploited her abilities and look as his servant. That is until she grew strong enough and turned most animals against their master giving her a chance to escape in the wilderness.
After months of survival in the wild she encountered her first creature. An Alraune, a deadly sentient plant whom's flower had a female torso who tried to lure her. At first it worked until the alraune tried to use her thorns to drink her blood. Even her seductive scent wasn't enough to keep Zahara docile and she eventually strangled the neck of the female torso until she could weaken it enough to drink her nectar to regain her lost strenght and teared off the body from the flower and learned that she could take its form.
The first times it was hard to manage as she craved blood and killed a few animals she lured in her alraune form and drank them dry. After several months she regained control of herself and traveled the land further and eventually found what appeared to be a bathhouse and walked in. She had no idea of what she got her self into. The receptionist and all other employees fed up, dressed her up and every passing days she grew weaker and more addicted to the food and drinks. But the more she ate and drink the more she regained her strenght until someone came in to make sure she was "alright". That's when she understood the gimmick. She had been lured again into a trap. The bathhouse was the lair of a bunch of wretched creatures known as succubi. The more time you spent in their company the more they could feed on you. She knew she'd have to escape and transformed into an alraune and grappled the first who entered her room and wrapped her thorny vines around her to squeeze her like a lemon and licked the blood on the floor like a viscious predator until she gained her powers and form.
The next months trying to master her new form was even worst than the previous one. She craved more energy than anything else and had to stalk imprudent humans until she drove them uncounscious but not dying. Once she fed enough to regain control of herself she return to her normal self and kept travelling to several regions. She eventually had to fight another demon , close to the succubi kind but those had an affinity with snakes and she killed it like her previous captors. She grew in strenght and dealt with a last monster called a Lamia before joining civilisation.
Learning the rudiment of civilisation was the easy task but trying to find jobs was not the easy part. And after a year she found the knightfall guild. She heard of guildmages and that they took jobs for money and sometimes it was battling monsters.It was a place she might want to stay and went to them to finally be a guild mage.
Strenght and Weaknesses.: Her strenght lies in her willpower and fortitude. She can endure a lot of physical trauma and draining before falling and this insane amount of abuse gave her strenght. But she is still naive and weak against any form of luring such as being intoxicated by scents, charmed by magic and other similar abilities. She usually break out of these spells with a violent burst of murderous rage and afterward she'll just go hide somewhere to avoid human contact.
Favorite type of missions: Slaying monsters, bounty hunting and collecting artifacts.